// Copyright 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

﻿using UnityEngine.Rendering;

/// <summary>
/// Utilities for finding out information about the Unity instance
/// </summary>
public static class UnityInfo
{
    /// <summary>
    /// Detect headless mode (which has graphicsDeviceType Null)
    /// </summary>
    /// <returns>of the game is headless (has a gpu)</returns>
    public static bool IsHeadless()
    {
        return UnityEngine.SystemInfo.graphicsDeviceType == GraphicsDeviceType.Null;
    }
}